The Village at Sandhill
#41
Posted 12 April 2005 - 01:32 PM
#42
Posted 12 April 2005 - 06:50 PM
#43
Posted 13 April 2005 - 10:40 AM
I suppose the one bright light might be that this development could become the nucleus for some dense, more urban-style development out there in the suburbs. It would also be nice if this could serve as a transportation hub, with city bus lines stopping here, providing folks a nice way to get back and forth to downtown Columbia.
#44
Posted 13 April 2005 - 11:01 AM

I consider it the "mall of the future." While traditional malls are falling out of style, this type of development is going up everywhere. Greenville is working on one, and Charleston already has one in Mt Pleasant. Even Spartanburg is getting something similar, though it will be more residential and less commercial. Its just a trend. Would you rather see this type of development or a traditional mall?
#45
Posted 13 April 2005 - 02:27 PM
Spartan, on Apr 13 2005, 01:01 PM, said:
I like those types, but I like the traditional malls better
#46
Posted 13 April 2005 - 03:27 PM
HAMMETTM, on Apr 13 2005, 03:27 PM, said:
I agree. Gussied up strip-malls are not the answer.
#47
Posted 13 April 2005 - 04:34 PM
#48
Posted 13 April 2005 - 08:00 PM
Spartan, on Apr 13 2005, 11:01 AM, said:
But why, oh why, couldn't they get rid of one section of parking and turn it into a nice green park?
#49
Posted 13 April 2005 - 08:55 PM
I live in downtown Columbia, but it just doesn't have everything that I need. I usually have to go to Harbison or Woodhill Mall every month or two to get what I can't get downtown. Maybe once downtown becomes a fully functional place on its own people will be encouraged to create the same thing elsewhere in the city.
#50
Posted 13 April 2005 - 10:10 PM
Downtown didn't die just because people liked malls better. Downtown died out because it was dingy, overcrowded, and hard to access. When people got cars, they wanted a place to park them. Downtown couldn't provide that as well as the suburbs, and people had to pay for the privilege there. Downtown closed at 5 or 5:30, and people wanted to shop later. Downtown usually only accomodated that one night a week at the most. I could go on.
I'm not trying to trash downtowns, because in a sentimental way, I wish they'd come back. But there's no way you can trash the inadequacies of malls without also figuring out why they came to be in the first place.
Edited by StevenRocks, 13 April 2005 - 10:12 PM.
#51
Posted 13 April 2005 - 11:00 PM
Urban flight, suburban sprawl and related cultural phenomena are largely tied to our love affair with the automobile. All of these have grown out of our culture's postwar obsession with individual freedom, independence, power and privacy.
There's nothing inherently wrong with the pursuit of many of these values, but our unhealthy, single-minded quest for these things has created a dysfunctional society -- and a lonely, distorted version of the human existence for the individual. People are starved for community and relationships -- this is part of the reason why the concept of New Urbanism has caught on (note the quote in my signature).
I'm not saying that community can't happen in malls -- suburbia's answer to Main Street -- because it obviously does in a more limited way. However, I do believe that cities are inherently relational and suburbs, by design, are not.
Edited by emerging.me, 13 April 2005 - 11:07 PM.
#52
Posted 14 April 2005 - 12:15 AM
#53
Posted 14 April 2005 - 01:12 AM
Spartan, on Apr 14 2005, 01:15 AM, said:
I'll agree with that, but what people are tired of a lot of times is the details and not the general design.
Consider the ubiquitous Wal-Mart Supercenter. It is basically a mall without walls. The inclusion of so many categoires under one roof is also evocative of the old-school department stores. The basic design is good, if not spectacular. Yet its details are troubling. The common owner is an enemy to society, the merchandise is crappy and the buildings are worthless.
If someone who gave a damn about the community operated that store with quality merchandise and the building reflected the styles of the area, there would be loads of people praising it.
Same thing with malls and downtowns: the general design qualities of each are sound, but the devil is in the details. If we as members of the community can have some input on the details of the design: IOW having a say in what kinds of events and community functions work there, along with logistical concerns like access, downtown could come back strong or the mall could be responsive.
Just a thought
#54
Posted 14 April 2005 - 08:07 AM
emerging.me, on Apr 13 2005, 11:00 PM, said:
Urban flight, suburban sprawl and related cultural phenomena are largely tied to our love affair with the automobile. All of these have grown out of our culture's postwar obsession with individual freedom, independence, power and privacy.
There's nothing inherently wrong with the pursuit of many of these values, but our unhealthy, single-minded quest for these things has created a dysfunctional society -- and a lonely, distorted version of the human existence for the individual. People are starved for community and relationships -- this is part of the reason why the concept of New Urbanism has caught on (note the quote in my signature).
I'm not saying that community can't happen in malls -- suburbia's answer to Main Street -- because it obviously does in a more limited way. However, I do believe that cities are inherently relational and suburbs, by design, are not.
This is a good discussion...
I would add to your excellent points emerging me that much of suburban growth and urban flight is also based on fear of the "other", as witnessed in city after city as African-Americans moved into previously all-white neighborhoods, and the white people pulled up stakes and headed to the suburbs.
You are right that a sense of community can happen in Malls, in fact community happens anytime you have a group of folks gathered together. The main difference between a mall/shopping center and an urban business district is that a mall is a purely commercial creation, created and controlled by a single owner, while a city is an organic entity with all the messiness of street life, diversity, weather, etc... (At least in theory...)
And Spartan, I know that shopping centers are a necessity of life for the majority of the population, which is fine. I just don't want folks thinking that places like Sandhill are a legitimate substitute for urban business districts.
#55
Posted 14 April 2005 - 08:45 AM
JT Boy, on Apr 14 2005, 10:07 AM, said:
Right on. I would also add... I, generally speaking, you are much more likely to be called by name at the "corner coffeeshop" than at Starbucks by the mall.
#56
Posted 14 April 2005 - 09:10 AM
Factoring the ~60 year cycle for community 'depreciation', there will probably be quite a shakeup in the shopping situation in Columbia, where the most development will occur in the city and way out in the burbs, leaving a drout in the second and third ring suburbs. More people may end up going back into town to shop rather than outwards like they have done for the past 40 years.
Supposedly, inner cities will account for at least 40 percent of the total increase in U.S. purchasing power between 2000 and 2045, according to the U.S. Census Bureau.
#57
Posted 14 April 2005 - 09:17 AM
StevenRocks, on Apr 14 2005, 03:12 AM, said:
Consider the ubiquitous Wal-Mart Supercenter. It is basically a mall without walls. The inclusion of so many categoires under one roof is also evocative of the old-school department stores. The basic design is good, if not spectacular. Yet its details are troubling. The common owner is an enemy to society, the merchandise is crappy and the buildings are worthless.
If someone who gave a damn about the community operated that store with quality merchandise and the building reflected the styles of the area, there would be loads of people praising it.
Same thing with malls and downtowns: the general design qualities of each are sound, but the devil is in the details. If we as members of the community can have some input on the details of the design: IOW having a say in what kinds of events and community functions work there, along with logistical concerns like access, downtown could come back strong or the mall could be responsive.
Just a thought
That is a good point, and something I hadn't considered regarding merchandise. However, what is the local style? How can you define that in suburbia (aka: generica)?
I don't think there is any one good answer to this, but I would be interested to hear what anyone has to say.
I think that downtowns are the only places with a "local style" which is what makes them attractive. Going to Two Notch Rd. isn't that much different than going to Harbison Blvd. You just have the railroad tracks..... but the stores are all the same.
#58
Posted 14 April 2005 - 10:49 AM
Spartan, on Apr 14 2005, 10:17 AM, said:
I don't think there is any one good answer to this, but I would be interested to hear what anyone has to say.
I think that downtowns are the only places with a "local style" which is what makes them attractive. Going to Two Notch Rd. isn't that much different than going to Harbison Blvd. You just have the railroad tracks..... but the stores are all the same.
I don't have an answer either on how to define "style" in the suburbs. (and I'll preface this by saying it's not a great one
Two Notch Rd. is a different neighborhood with different geography and a different demographic makeup than Harbison Blvd. There has to be something that defines these areas, and whatever that thing is, it can be incorporated into the local architecture.
In the case of Harbison Blvd., Columbiana reflects some vaguely neo-Spanish Colonial architecture. Maybe that could be the "base" for the design of the area. Two Notch Rd., with Columbia Place's '70s modern style, could take on a more modernist inspiration.
#59
Posted 20 April 2005 - 06:34 AM
#60
Posted 27 April 2005 - 11:30 PM
sonofaque86, on Apr 20 2005, 07:34 AM, said:
does anyone have pics of Columbia Place or know anywhere i can see some? thx
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