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dpbaker

Future By Design

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Hope this is O.K. to post, I'm not in any way affiliated with this project....but if any of you are "futurists" or interested in future culture or social engineering, this is something for you to check out:

http://www.fbdthemovie.com/

Despite the Nov.29th ship date, DVDs have already shipped. Received mine yesterday, and watched it. Quite impressive, worth the money for sure!

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Interesting site, quite a visionary. However, I'm afraid we're going to have to blow everything up first to get to his vision..... :(

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What City Design Will Future Space Colonies Have?

Have you ever consider what kind of city design a future space colonies will have? If we are going to put tens of thousands of people all living in a space colony on Mars then obviously the city will have to be designed in a much different way than the surface cities are designed for human civilizations on earth.

It makes sense that future space colonies will have much of the colony built underground instead of on the surface. The most important thing in a space colony of course will be the recycling of all material to be used over and over again and a way to make sure that there will be plenty of oxygen to breathe and water to drink.

In human civilizations on earth we have more gravity, but any human civilization on Mars or the moon will have less gravity and therefore things like running water using gravity or drainage may not work as well and it will be harder to get the human waste to the area of the reclamation facilities. These facilities are need to break apart its components and use them for other things, such as fertilizer to grow plants, which will also take the carbon dioxide and make it into oxygen, while providing food to eat.

There are many options for power and these must also be considered. Solar energy makes a lot of sense and electronic devices that use LED and other devices, which are very low wattage will be needed. Of course with new materials it may be smart to use nuclear energy, which is a clean energy and will provide nearly unlimited power for rather large size cities or human colonies on other planets or moons.

If you are interested in such things and perhaps you have worked with SimCity in the past designing civilizations on a computer; well then you might like to know that NASA is currently having a contest for those who wish to design futuristic space colonies. This might be your chance to help the future and the forward progression of the human species. Please consider all this in 2006.

Sphere Life Virtual Reality Considerations for Space Colonies

In the future there will be humans living on the surface of Mars in space colonies and because the Martian surface is so hostile and is void of oxygen most likely the humans will either live in underground communities or partial aboveground space colony habitats. Some of these people may never come back to Earth during their lifetime. It is for that reason that perhaps we should consider setting up virtual reality simulators so they do not get too homesick.

In these virtual reality simulators the user would be able to do things like simply going in your car down the street to the local Starbucks, playing a game of baseball, taking a ride at Disneyland or even getting on your Harley-Davidson and cruising to Sturgis for the annual motorcycle rally. This would keep humans in space colonies from going crazy.

Although spherical virtual-reality life may not be the same as real-life in the future, it might be so close that you could easily forget where you are. Am I suggesting designing the Matrix? Well, not exactly, as spherical life inside a virtual-reality chamber inside of a space colony would be an optional and rather pleasurable event. In fact, it would be easy for the people at the space colony on Mars to download footage and send it back to Earth.

This way people in the space colony could trade virtual-reality life experiences on earth and the people on earth could have virtual-reality simulator footage of life on Mars. In fact in a philosophical sense this might be good for all people in the world to trade their own life experiences for those of other people in other parts of the world. It could very much bring the world together in a common cause in the virtual world. Please consider this in 2006.

Laser Digger to Build Underground Lunar Colonies

When we build a lunar colonies on the moon we are going to need to build them underground to protect those in the colony and our astronauts from solar and space radiation. Unfortunately it is rather hard to dig and that requires some pretty robust equipment. And we know it costs a lot of money to deliver heavy-duty equipment to the moon because it of its weight. However if we can make light-weight materials to create a digging machine which uses a laser to dig then perhaps we can build a lunar colony underground fairly rapidly. How so you ask?

I propose that we make a small laser enabled digging machine. Once the laser cuts through the dirt a conveyor belt or industrial vacuum will remove the debris and the laser will then use its power to molecularly realign the molecules in the sides of the tunnel so it will not collapse. Living underground in lunar colonies makes the most sense. Since the moon does not have enough gravity to maintain an atmosphere to protect people from the solar and space radiation.

A laser digger to build underground lunar colonies therefore makes sense. If we are to live on the moon we will need to be careful to build our colonies with lightweight materials and that means we may not be able to bring all of the habitats building material from Earth. If we use an underground lunar colony we can't use the walls of the tunnel for the walls of our colony. Please consider this a 2006.

Space Colony Outer Walls Made of Bacteria to Produce Oxygen

Is it possible to create a space colony in which the outer walls of the buildings are covered with special bacteria between two outer sheets of Carbon NanoTubes? Let me explain the idea to you. We genetically modify and create bacteria, which is spread onto the colony buildings then a another layer of Carbon tubes is placed over the live bacteria. The Space Colony's Outer Walls would have enclosed Bacteria to Produce your needed Oxygen Supplies.

This bacteria will eat either moon dust or carbon dioxide on the surface of Mars. The bacteria will produce oxygen after it eats the CO2. The oxygen will be collected and forced into the space module or colony to provide oxygen for the human inhabitants. The bacteria can also be put into giant bacteria colonies encased in something like giant solar cell panels and this could provide all the Oxygen needed to the space colony.

Too bad about the budget cuts for the NASA Astrobiology Group, as this would have been a perfect project for them indeed. How big much moon dust would need to be put between the walls for the bacteria? Well that depends on how much oxygen you with to produce with your genetically modified bacteria, as well as if you decide to use extra layers of moon dust to protect the colony against Solar Flares of sun radiation. Consider all this in 2006.

Abandoned Boosters and Colony Materials

Used Rocket Boosters might indeed be excellent building materials for a space colony on the Moon or Mars. It seems we need to hold onto them and take them into space with us if we can. They are strong and made out of great materials and we need such things to use for housing you see?

Lets say the baffling inside was made in such a way that it could have spiral staircases and grate floors in it? Then when you get to the moon you dig a hole and bury it straight down and thus no worries about space radiation and if you buried it upside down the rocket ends would great heat shields doubling as added protection you see. You know I really haven

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Planetary Base Stations for Space Travel

In the future mankind will need to preposition re-fueling and supply stations on other planets to assist us in our space travel and exploration. Since all Planets are moving all the time in relation to each other it will be necessary to plan in advance our hop, skip and jump exploration missions. Currently the speeds of space exploration are somewhat limited and it takes time to reach destinations. It will be ultra critical to make sure each base station has the supplies necessary to continue the trips and life support systems at those base stations. Pre-packaged base stations will need to be sent, set up robotically and be fully functioning when the astronauts arrive if we are to consider manned space travel throughout the Solar System and beyond.

Since each planet is made up of different accumulations of material on or near their surfaces we will need to use the data we have from probes, satellites and telescopes to determine where these materials, elements and compounds are and how best to collect them. NASA scientists will need to further develop Artificial Intelligent systems and decision matrix scenarios and have written various programs to determine how best to use what is on each planet. Mine those materials and figure out which storage methods to use based on the hostility factors of the planet; lightening storms, solar radiation, temperature, asteroid strikes, tremblers and other possible damaging causes to the systems built. Any base station will need to be safe once the astronauts get there to insure continuation of their lives, but more importantly their mission and exploration data.

Indeed it would seem that depending on where the planet was based on its relationship to its star and the color it gives off from the surrounding light reflections that one might be able to determine what types of elements and compounds were there prior to getting there and there would need to be additional decision matrixes needed to determine the best use of local planetary material to be used for life support, refueling, supplies and oxygen. If we are to use the current decision making programs, then we will need to modify and add criteria as we leap frog to other planets to explore. Think on this.

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quite an interesting idea. To reach his definition for "civilization" we would first have to all become one single race, with one single religion, under one single government before war and crime would stop. To think that crime will ever end is to think that man will someday be perfectly equal across the board in every right and greed will have been annihilated. We can only dream of such things.

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quite an interesting idea. To reach his definition for "civilization" we would first have to all become one single race, with one single religion, under one single government before war and crime would stop. To think that crime will ever end is to think that man will someday be perfectly equal across the board in every right and greed will have been annihilated. We can only dream of such things.

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I've seen that guy on the Discovery Channel's "Engineering the Impossible." He seemed to have some good ideas as far as using "memory materials" to build space colonies and such.

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I've seen that guy on the Discovery Channel's "Engineering the Impossible." He seemed to have some good ideas as far as using "memory materials" to build space colonies and such.

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Hey get rid of all the religions, now that is a great idea. A small and efficient government? Now you are talking. Now then on the point of getting rid of greed? Well first you need to build the civilization and then you can get rid of the greed and realize greed can be many things, even a good communist might be greedy for personal kudos. If you get rid of greed first it cannot be built. Because otherwise the incentive to build it might be lost.

Are you a socialist? Sounds kind of like the Borg? Gattica or a Beehive of Humanity? Maybe we might want to becareful what we wish for? Be careful what you dream.

Crime is a problem in cities and so I developed this plan;

http://www.lancewinslow.org/nmwp.shtml

It is a way to take back the streets and solve the crime issue. It works pretty good.

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Reply to Quote....

They only reason Crime is looking so bad is because of all the media circuses feeding upon it like vultures and sensationalizing it to maximize ratings. Crime has always existed for as long as humanity has walked the Earth and will continue to exist until the last human on Earth drops dead.

A Point of concern....

Allot of futurists are coming up with ideas and visions of grand utopia societies where every body lives in harmony and life is absolutely perfect. Most cases these utopia visions feature no hardships like diseases, poverty, hunger, etc, and thus all needs are met. These visions sound great. But are these utopias nothing more than gilded cages? Maybe I'm not seeing what allot of futurists are seeing. But drawing from my own experiences and my take on the world around me I've learned that enduring some hardships and overcoming adversity is a part of the human experience which helps shape strong character. The utopic visions from allot of futurists seek to remove these very adversities. Without the experience of overcoming adversity and hardship, how would an individual living in a futurist's utopia, where all adversty is eliminated and all needs are met, become of strong character? To illustrate my point look at the difference between a Wolf who has to fend for itself in the hardships of living in the wild and a domestic dog whom all of its needs are met by its masters. They are one in the same genetically but completely different animals. The Wolf has vigor, courage, power, tenacity and a long list of other superlatives that makes the Wolf something to compare ourselves to in mind, body, and soul while a dog just want to please its master and would most likely not stand a chance if placed in the wolf

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Let me clarify, Jacque Fresco is not a utopian, and he makes a specific point in saying that. His views and ideas are not along those lines. Better, yes. Realistic, at some point. One of his premises is cultural and societal change largely driven by technological advancement. It is about shaping society in such a way that the impetus for things like crime and war, etc., is all but removed. What is called for is a shift from a monetary based system to a cybernated, resource based system.

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